Varnamo Promos — Custom Promo Products | varnamopromos.com

Methods, quantities, artwork

Varnamo Promos — Custom Promo Products | varnamopromos.com

Promotional merchandise — products branded with a logo and given away to promote a company or event — is produced by a handful of print methods, each with its own cost curve and its own set of products it suits. The right method depends on run size, colour count, substrate and what the item has to survive. This page compares the methods, walks an order from artwork file to delivery, and lists the file specifications that decide whether the mark survives use and washing.

Screen printingDirect-to-garment (DTG)EmbroideryPad printing
The signature mark of this site, drawn as a plate
50 piecesscreen printing break-even run
5,000–10,000 stitchestypical left-chest logo
300 dpiraster resolution at final print size

Methods compared

Print methods compared: typical run size, colour handling and suitable products
MethodTypical run sizeColour handlingSuitable products
Screen printingAbout 50 pieces and upOne screen per colour; setup cost per colourFlat garments, tote bags, posters
Direct-to-garment (DTG)Small runs, full colourNo screen setup; process or RGB artworkGarments, full-colour artwork
EmbroideryAny run; priced by stitchesPriced by stitch count, not colour countLeft-chest logos, caps, workwear
Pad printingSmall to medium runsOne plate per colourPens, stress balls, 3D giveaways
Laser engravingAny run; permanent markSingle-tone mark, no inkMetal, glass and wood items
Artwork file—Vector: any size; raster: about 300 dpiAll methods
Print methods compared: typical run size, colour handling and suitable products

Which print method fits which run size?

Screen printing wins at 50 pieces and up with few colours; DTG, embroidery, pad printing and laser each cover a different product class.

Screen printing pushes ink through a mesh stencil and becomes cost-effective at runs of about 50 pieces and up. Each colour in screen printing needs its own screen, so per-colour setup drives the cost of small orders — a one-colour job on 30 pieces carries the same setup burden as a one-colour job on 300 pieces, but spread over fewer units.

Direct-to-garment (DTG) printing works like an inkjet printer for fabric and suits full-colour small runs. There is no screen to burn, so a four-colour photograph on 12 pieces costs roughly what a one-colour job on the same pieces costs; the trade-off is that DTG is limited to garments.

Embroidery is priced by stitch count; a typical left-chest logo runs about 5,000 to 10,000 stitches. Pad printing transfers a two-dimensional image onto three-dimensional objects such as pens and stress balls. Laser engraving removes the top layer of metal, glass or wood, so the mark is permanent and cannot wash off.

  • Screen printing — flat substrates, few colours, runs of about 50 pieces and up
  • DTG — garments, full-colour artwork, small runs where screen setup would dominate
  • Embroidery — garments, priced by stitch count rather than colour count
  • Pad printing — three-dimensional objects such as pens and stress balls
  • Laser engraving — metal, glass and wood, permanent mark that cannot wash off

How does an order move from artwork file to delivery?

Five steps: artwork check, proof, production, curing and packing — each with its own typical failure mode.

The order path is the same shape regardless of method. Artwork arrives, is checked against the method's specifications, is approved as a proof, goes into production, is cured or finished, and is packed for delivery. The steps below list typical turnaround and the failure that most often sends a job back to step one.

A rejected artwork file is the single most common cause of delay: a raster logo sent at 72 dpi, or a colour-mode mismatch, will be caught at the artwork check and returned before any screen is burned or any hoop is loaded.

  • Artwork check — file format, resolution and colour mode verified against the method's specs; typical failure: raster file below 300 dpi at final print size
  • Proof — a digital or physical sample for approval; typical failure: unapproved colour or placement, job held until sign-off
  • Production — screen burning, DTG printing, embroidery, pad printing or laser engraving; typical failure: substrate incompatibility found mid-run
  • Curing and finishing — ink cured to specification, threads trimmed, engraved surfaces cleaned; typical failure: under-cured ink that washes out
  • Packing and delivery — count verified, items bagged or boxed; typical failure: short count caught at the packing station
The signature mark of this site, drawn as a plate

What artwork specifications decide whether a mark survives washing?

Vector files at any size, raster files at about 300 dpi, correct colour mode and correct placement.

Vector artwork (AI, EPS, SVG or print PDF) reproduces cleanly at any size; raster files need about 300 dpi at final print size. A vector logo can go on a 6 mm pen and on a 400 mm banner from the same file; a raster logo has to be supplied at the resolution of the final print size or it will soften.

Colour mode matters as much as resolution. Artwork prepared for a four-colour process will not separate cleanly into the one or two spot colours a screen job needs, and spot-colour artwork will not reproduce the gradient a DTG print expects. Placement dimensions — print width in millimetres, distance from collar or seam — are part of the specification, not a note added later.

Laser engraving removes the top layer of metal, glass or wood, so the mark is permanent and cannot wash off — but only if the artwork arrives as clean vector outlines with no hairlines thinner than the engraver's minimum stroke.

  • Supply AI, EPS, SVG or print PDF for anything that must scale
  • Raster files: about 300 dpi at final print size, not at thumbnail size
  • Match colour mode to the method: spot colours for screen, process or RGB for DTG
  • State placement in millimetres: print width, distance from collar or seam
  • No hairlines below the engraver's minimum stroke for laser work
The signature mark of this site, drawn as a plate

Order stages in sequence

The order path is a fixed sequence of stages rather than a dated chronology.

Which print methodfits which runHow does an ordermove from artworkWhat artworkspecificationsWhy does a smallorder cost moreWhat does eachmethod actually doWhat class ofproduct does each
A map of this guide's sections

Method surfaces at a glance

Each method reaches a different class of surface: flat, fabric, stitched, curved or hard.

Screen printingDirect-to-garment (DTG)EmbroideryPad printing
The key terms of this guide, drawn to one scale

Basis for this record

This page is an independent reference; it does not reproduce or link to any single supplier's documentation.